Verne

Verne, the Trickster god, is the patron of thieves, actors, entertainers, and free spirits. He is a Chaotic Neutral god, and his favored weapon is the dagger. Clerics of Verne can choose from the Trickery, Chaos, Charm, Liberation, Celerity, City, Envy, Greed, and Moon domains.

=Church= It's rare to find large temples to the Trickster God, but if one knows where to look, his shrines are everywhere. Tucked between alleyways, along the roadside, or in the basements of illegal gambling parlors, a simple altar bears a pair of dice in a bowl engraved with the dual masks of Verne. Travelers roll the dice as they pray, one hand clasped to the center of their chest. If the dice roll is high, it is said that the Thief Lord smiles upon the petitioner, and his endeavors will tend to succeed. Those who steal the dice find their fates lead them to terrible misfortune. While the shrines are rarely attended visibly, a priest is often nearby, disguised as an ordinary visitor or townsfolk.

=Teachings= Verne teaches his followers that to be shackled and imprisoned is worse than death, and that freedom, spontaneity, and amusement are the greatest of virtues. One's possessions are transient things, and those who covet them too much are unhappy. What better way to help one's fellow man than to liberate him of these treasures?